TECHNOLOGY PROMOTES REAL WORLD SKILLS
Meg Conlan has a good article about how using technology in the college classroom (F2F and virtually) is preparing students for the real world after graduation. She writes, "Landing that first post-grad job may be difficult, but many college
seniors think they’ve got the digital skills employers want, thanks to
their time on campus. That insight comes from McGraw-Hill Education’s third annual Workforce Readiness Survey,
which states that 52 percent of students surveyed believe that their
use of technology during college classes and study sessions will help
them secure a job."
HOW TO WRITE THAT PERFECT TEST QUESTION
Assessment tools offer tremendous advantages to both the instructor and
the learner, and are thus an important part of instructional design.
Despite their importance, developing quality assessments is not as
simple or straightforward as one might think. A great deal of care needs
to go into developing quality assessments to ensure that the question
actually assesses the target knowledge rather than something else, such
as test-taking skills. Additionally, the instructor needs to remain open
to revising questions based on learner performance—if all students get a
single question wrong or right, both are considered poor questions and
both should be removed from the test because they’re actually not
testing anything. Thus, instructors need to pay attention to student
performance on each individual testing item to ensure each one is doing
its job of actually assessing the target knowledge. Are you looking to improve your test-question writing skills. Here is an article with some basic tips.
GROUP WORK PROVIDES GROWTH OPPORTUNITIES
Dr. Lindsay Doukopoulos notes, "Teaching first-semester freshmen presents some unique challenges. You are
teaching them not only your subject, but also how to be college
students. One of the best strategies I have found is to begin with a
collaborative project that asks them to research their new home: the
campus." Read the entire article here.
Monday, June 27, 2016
Wednesday, June 15, 2016
MOTIVATING ONLINE STUDENTS
It seems that we talk a lot about motivation but it truly is such a complex topic that it needs lots of study. Michelle Pacansky-Brock provides the latest bit of thought on this topic and how it specifically impacts students taking courses online. She writes, "It’s not a fixed trait that some humans either have or don’t have. Rather, motivation is more like water; its qualities are impacted by other forces. Water can be serene and glass-like one day and rough and choppy the next, depending on factors like the weather or the number and type of boats in use. Motivation is similarly influenced by outside factors." Continue reading here.
PREPARING STUDENTS FOR THE MIDDLE SKILLS WORKPLACE
In the next year alone, an estimated 2.5 million middle-skill jobs will be added to the workforce, accounting for a whopping 40 percent of all job growth. These professions — welders, pharmacy technicians, paralegals, automotive technicians, and aviation workers— offer a solid pathway to the middle class yet require less training than a traditional four-year degree. Still, these jobs require a specialized skill-set which is usually provided by community colleges. Dawn Gerrain has written an article for Educause Review on this topic. Read more here.
USING GAMIFICATION TO IMPROVE STUDENT ENGAGEMENT
Gamification was one of the topics we discussed in the Creating Self-Regulated Learners Faculty Learning Community today. Many faculty have successfully implemented gamification techniques and the research shows that it can be highly effective. One of the areas that has shown improvement is student engagement with the course material and participation in discussions. Barata, Gama, Jorge, and Gonçalves provide some good examples in their Improving Participation and Learning with Gamification article. Stott and Neustaedteris provide a good review of existing literature on the subject as well as a case study on three different applications of gamification in the post-secondary setting. As in all course redesign it will take some time to add gamification, but the research literature seems to be demonstrating that it can improve student success.
It seems that we talk a lot about motivation but it truly is such a complex topic that it needs lots of study. Michelle Pacansky-Brock provides the latest bit of thought on this topic and how it specifically impacts students taking courses online. She writes, "It’s not a fixed trait that some humans either have or don’t have. Rather, motivation is more like water; its qualities are impacted by other forces. Water can be serene and glass-like one day and rough and choppy the next, depending on factors like the weather or the number and type of boats in use. Motivation is similarly influenced by outside factors." Continue reading here.
PREPARING STUDENTS FOR THE MIDDLE SKILLS WORKPLACE
In the next year alone, an estimated 2.5 million middle-skill jobs will be added to the workforce, accounting for a whopping 40 percent of all job growth. These professions — welders, pharmacy technicians, paralegals, automotive technicians, and aviation workers— offer a solid pathway to the middle class yet require less training than a traditional four-year degree. Still, these jobs require a specialized skill-set which is usually provided by community colleges. Dawn Gerrain has written an article for Educause Review on this topic. Read more here.
USING GAMIFICATION TO IMPROVE STUDENT ENGAGEMENT
Gamification was one of the topics we discussed in the Creating Self-Regulated Learners Faculty Learning Community today. Many faculty have successfully implemented gamification techniques and the research shows that it can be highly effective. One of the areas that has shown improvement is student engagement with the course material and participation in discussions. Barata, Gama, Jorge, and Gonçalves provide some good examples in their Improving Participation and Learning with Gamification article. Stott and Neustaedteris provide a good review of existing literature on the subject as well as a case study on three different applications of gamification in the post-secondary setting. As in all course redesign it will take some time to add gamification, but the research literature seems to be demonstrating that it can improve student success.
Thursday, June 9, 2016
PEER FEEDBACK IS A TWO WAY STREET
If you were ever dissatisfied with the quality of peer feedback in your classes, Christina Moore's article can definitely help you and, most importantly, help your students offer and receive better feedback from their colleagues.She writes, "I started teaching students that peer review is a two-way street. Getting useful feedback depends on how students frame their requests for it. Developing this skill not only teaches students how to receive effective feedback, but also gets them in the habit of reflecting on and analyzing their work."
MAKING LEARNING RELEVANT
Are you considering how you can create opportunities for students to apply course content outside the classroom? The IDEA Center has a great paper on this topic. Here is a brief excerpt. Although there are many examples in academia, nursing education offers one of the clearest examples of applying course content outside the classroom. Learning content in the classroom is supplemented with field-based application, in some cases, from the very first courses in a nursing program. Nursing students complete many hours working in hospitals alongside licensed nurses to apply their learning and sharpen their skills. And it doesn’t take a nurse educator to understand that this learning outside the classroom is vital to a nursing student’s education. No one would want to be treated by a nurse that only had classroom experience!
CREATING ENGAGEMENT OPPORTUNITIES ONLINE
Creating online courses doesn’t end at uploading videos to your site and getting enrollments. As an online educator, you need to ensure that your students are actively participating in your course and getting real value out of it. This will pay off in the long run as people come to recognize your course as the most valuable in the market. In this post, Dr. Eileen McGurty, an expert in online education, shares her strategies for boosting participation in online courses.
If you were ever dissatisfied with the quality of peer feedback in your classes, Christina Moore's article can definitely help you and, most importantly, help your students offer and receive better feedback from their colleagues.She writes, "I started teaching students that peer review is a two-way street. Getting useful feedback depends on how students frame their requests for it. Developing this skill not only teaches students how to receive effective feedback, but also gets them in the habit of reflecting on and analyzing their work."
MAKING LEARNING RELEVANT
Are you considering how you can create opportunities for students to apply course content outside the classroom? The IDEA Center has a great paper on this topic. Here is a brief excerpt. Although there are many examples in academia, nursing education offers one of the clearest examples of applying course content outside the classroom. Learning content in the classroom is supplemented with field-based application, in some cases, from the very first courses in a nursing program. Nursing students complete many hours working in hospitals alongside licensed nurses to apply their learning and sharpen their skills. And it doesn’t take a nurse educator to understand that this learning outside the classroom is vital to a nursing student’s education. No one would want to be treated by a nurse that only had classroom experience!
CREATING ENGAGEMENT OPPORTUNITIES ONLINE
Creating online courses doesn’t end at uploading videos to your site and getting enrollments. As an online educator, you need to ensure that your students are actively participating in your course and getting real value out of it. This will pay off in the long run as people come to recognize your course as the most valuable in the market. In this post, Dr. Eileen McGurty, an expert in online education, shares her strategies for boosting participation in online courses.
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